Sunday, July 12, 2015

Final Render

    Friday was the last day of the Zbrush/digital sculpture class that I was assisting with. I learned a lot over the course of the week, helping out where I could mostly with technical things. I think the model turned out alright for my first try. A lot of the time spent was struggling to learn the interface, I have a basic understanding of sculpture, but Zbrush is a completely different tool set than my loop tools and carving knives. 


[rhino beetle sculpt day 4]

    There are a few things I can see that I need to work on, the structure of the rhino's head underneath could be a little more realistic. It looks pretty close to my design, but I feel like his skull is a little oddly shaped to me. I would rework his eyelids and the cavity around his eyes as well. I do like the mandibles and the transition from the muzzle area to it's skin. 


[rhino beetle sculpt day 5 final render]

Not too much else today, but tomorrow I start with monitoring the next class. Animation.

-Cody

Wednesday, July 8, 2015

Backups and Updates

    I've talked about grabbing an external hard drive to backup all of my work for about a year now. I finally grabbed a terabyte to keep my work/reference on. I've also been working on my rhino beetle model while monitoring/working as well. I'm pretty happy with where the sculpt is getting to now.

[rhino beetle sculpt day 2]


[rhino beetle sculpt day 3]

[rhino beetle sculpt day 3 with texture]

    Near the end of today we were being shown how to quickly unwrap the mesh and edit the UV map texture. So I quickly edited some insect shell, and rhinoceros skin textures together. It ends up looking like a late 90s show/game textured up. He looks like a high res textured version of some sort of Beast Wars Fuzor. I kinda' dig it... at the moment.


[vehicle studies]

     Learning about 3D modeling and trying to get back into the flow of drawing everyday again has me thinking about how school and my future job prospects will play out. So hopefully I can be prepared for work/life after Lyme Academy.


[creature sketch]

    I've added a few sketches/studies fro, yesterday and today as well.

-Cody